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MTear Tear Editor ​

Adjust the shape, size, and flow speed of tears for Menno avatars with MTear. This page covers tear mesh editing procedures and shader configuration options.

Components ​

NameDescription
MTearEditorComponent attached to the avatar
MTearEditorWindowWindow for editing tear meshes
Menno_TearTear shader
MennoTearEditorCustom inspector for the shader

Editing Tear Meshes ​

  1. Open the Menno avatar.
  2. Expand the "Menno" object in the Hierarchy.
  3. Select the "MTear" object.
  4. Click the "Edit Tear Mesh" button in the MTearEditor component on the Inspector.
  5. In the opened window (MTearEditorWindow), select the object containing the tear mesh from the "Target Object" field.
  6. Click a blue or red sphere (bone) in the Scene view.
  7. Move and rotate using the displayed handles.
  • Blue and red represent the left and right bones. Moving one side automatically mirrors the changes to the other.
  • Position, rotation, and scale can also be entered numerically in the Inspector.
  • The View tool is automatically activated during editing and reverts to the previous tool upon completion.

Shader Settings ​

Adjust the appearance of tears using the Menno_Tear shader.

SettingParameterDescription
Tear speed_SpeedFlow speed of tears
Tear position_Tear_positionHorizontal position of tears
Puddle intensity_Tear_Puddle_intensitySize of the tear pool in the eye
Drop intensity_Tear_Drop_intensityIntensity of tears flowing down the cheek
Drop size_Tear_Drop_SizeSize of tear drops
Extra drop intensity_Tear_Drop_extra_intensityIntensity of secondary tear drops
Extra drop size_Tear_Drop_extra_SizeSize of secondary tear drops
Specular emissive_Tear_Specular_EmissiveSpecular glow intensity
Specular strength_Tear_Specular_StrengthSpecular intensity
Outline_Tear_OutlineOutline thickness/strength
Outline color_Tear_Outline_ColorOutline color
Distortion_Tear_DistortionBackground distortion amount
Light min limit_LightMinLimitMinimum brightness in dark areas
Light max limit_LightMaxLimitMaximum brightness in bright areas

Presets ​

Apply settings using the buttons at the bottom of the shader settings. You can also save your custom configuration as a preset.

NameDescription
Standard (Default)Balanced, standard tears
Small (Small)Subtle, smaller tears
Big (Big)Large, prominent tears